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1. The Brickadon (anti-support Abbadon) - in Ships and Modules [original thread]
This is mainly theorycraft with minimal testing at the moment, but I wanted to throw it out here anyway to see the response :P Inspired by the number of people claiming that BS can't fight against smaller ships and calling for specialised BS-size...
- by Joerd Toastius - at 2007.08.14 21:56:00
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2. Does anybody actually play Eve as a sci-fi game? - in EVE General Discussion [original thread]
Originally by: Fred0 I talk like Darth Vader on TS, does that count? It's true :P Originally by: DarthMopp " Today was pretty close. I got the order from above to fly to a checkpoint and check whats up there. Suddenly from eve...
- by Joerd Toastius - at 2007.08.08 11:17:00
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3. Sparta Announcement - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Harleigh With the recent chain of events punctuated with the announcement that YW has decided to attack Sparta in conjunction with Triumvirate, it is our decision that we no longer wish to try and defend our systems in the f...
- by Joerd Toastius - at 2007.08.03 10:21:00
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4. Why Is Bob Losing? Part III: The Region's Not That Nice - in Corporation, Alliance and Organization Discussions [original thread]
Analysis This bit makes no claim to be unbiased, although it attempts it. It should also, hopefully, be shorter. BoB have I think spent a not-inconsiderable amount of effort creating and reinforcing their image of invulnerability. It's been ex...
- by Joerd Toastius - at 2007.07.29 21:31:00
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5. Why Is Bob Losing? Part III: The Region's Not That Nice - in Corporation, Alliance and Organization Discussions [original thread]
The tl;dr, low-fat, girlfriend-free, bias- (can't achieve -- with my current alliance tags) executive summary of these last three threads works out as something like this: Observation For a long time BoB have had, in the eyes of most of the pl...
- by Joerd Toastius - at 2007.07.29 21:18:00
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6. Exploration Guide v2.0 - in Ships and Modules [original thread]
1.2AU = use pursuits
- by Joerd Toastius - at 2007.06.15 23:49:00
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7. So level 5s will be lowsec only? - in EVE General Discussion [original thread]
Eve 101
- by Joerd Toastius - at 2007.06.15 23:31:00
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8. New Dev Blog, LeMousse on Revelations 2 Sovereignity - in EVE Information Portal [original thread]
Originally by: Garr Anders Edited by: Garr Anders on 14/06/2007 15:00:12 Planets: The New Sovereignty Mechanic Originally by: Dr Aryandi ... As I said at the start this is not my idea, sorry I can't remember who originally su...
- by Joerd Toastius - at 2007.06.14 15:08:00
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9. RAZOR Alliance - in Corporation, Alliance and Organization Discussions [original thread]
Guys. Stop. Replying. To. Persh. Please. Apart from anything else, I'm curious to see if she'll just keep talking to herself
- by Joerd Toastius - at 2007.06.14 14:23:00
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10. RAZOR Alliance - in Corporation, Alliance and Organization Discussions [original thread]
Guys, let's just all agree that persh has no class and move on, huh?
- by Joerd Toastius - at 2007.06.12 10:48:00
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11. Tonight we dine in NOL? - in Corporation, Alliance and Organization Discussions [original thread]
I see they have control of two stations in Branch. I wonder how that happened.
- by Joerd Toastius - at 2007.06.11 21:01:00
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12. RAZOR Alliance - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Joerd Toastius on 11/06/2007 20:56:39 Eh, we've been through worse. Hell, we lived in Pure Blind for months - this whole war's been one big party in comparison! And hats off to our enemies, particularly TRI for bringing the goo...
- by Joerd Toastius - at 2007.06.11 20:56:00
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13. BOB MS Loss - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Helen Originally by: DHB FooFighter Originally by: Dr Einkeisel here ya go here ya go Oh well this stuff happens and is expected, gg on the kill :) if It gets given back to us then great, but I wouldn't ...
- by Joerd Toastius - at 2007.06.04 00:00:00
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14. Exploration Guide v1.5 - in Ships and Modules [original thread]
Apologies for the delay, but v2.0 is now finally available here This will probably be the last major update for a while
- by Joerd Toastius - at 2007.05.12 15:47:00
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15. Exploration Guide v2.0 - in Ships and Modules [original thread]
Edited by: Joerd Toastius on 12/05/2007 15:43:18 Ok, I'm done. This space reserved for future stuff, I guess. Changelog for 2.0: PDF v2.01 - fixed a minor formatting error
- by Joerd Toastius - at 2007.05.12 15:37:00
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16. Exploration Guide v2.0 - in Ships and Modules [original thread]
Summary You will NEED: - Astrometrics IV - Signal Acquisition I You will WANT: - Covert Ops - Astrometric Triangulation - Astrometric Pinpointing - Signal Acquisition As high as possible You will NEED: - Scan Probe Launcher I - A ship...
- by Joerd Toastius - at 2007.05.12 15:36:00
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17. Exploration Guide v2.0 - in Ships and Modules [original thread]
ARCH/SAL : Short for "Archaeology/Salvage", these generally contain some Archaeology cans and some Salvage cans. Again, they look like cans on the overview but have other modules, and tell you you need tools to open them. Generally, anything tha...
- by Joerd Toastius - at 2007.05.12 15:35:00
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18. Exploration Guide v2.0 - in Ships and Modules [original thread]
Interpreting Results If you think a system's taking too long, then by all means go elsewhere, but the site is there to find, somewhere. If it's hard to find it's often also very valuable/difficult, so it's up to you whether or not to keep tryi...
- by Joerd Toastius - at 2007.05.12 15:34:00
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19. Exploration Guide v2.0 - in Ships and Modules [original thread]
Checking Out The Site - Warp to the result in a ship which either won't die or which you don't mind losing - Don't leave your Covert Ops ship at a nearby result If you get a result within 500km or so, warping to it will generally land you i...
- by Joerd Toastius - at 2007.05.12 15:34:00
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20. Exploration Guide v2.0 - in Ships and Modules [original thread]
You will, obviously, need the ships and kit to deal with the sites you find. Combat sites need combat ships, mining sites work great with barges, while profession sites need a ship with the appropriate modules fitted - Analyzer and Salvager for A...
- by Joerd Toastius - at 2007.05.12 15:33:00
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